Tutorial: A Minimal Script
A Minimal Scriptβ
As we have learned before, a Script that returns 0 is considered successful. The simplest CKB Script code in Rust looks like this:
pub fn program_entry() -> i8 {
0
}
The simplest CKB Script code, often called always-success
, always returns 0 as its return code. You might think this simplest Script code is also the dumbest one because if you use this as your Lock Script, your tokens could be taken by anyone.
However, this simplest Script proves useful in a development environment. When testing Scripts on a local blockchain for your dApp, you might allow the testing Cells to have an always-success
Lock Script to simplify your testing workflow.
Despite its utility, the always-success
Script is not very interesting due to its simplicity.
Here we will start with a more interesting idea:
Personally I dislike carrot. I do know that carrot is great from a nutritional point of view, but I still want to avoid it due to the taste. Now what if I want to set a rule, that none of my Cells on CKB has data that begin with the word
carrot
?
Letβs write a Script code to ensure this.
Below is a step-by-step guide, and you can also clone the full code example from the Github at carrot-script.
Carrot-Forbidden Scriptβ
The first step is to create a new Script project. We use ckb-script-templates for this purpose. Make sure you have the following dependencies installed:
- Make (β₯v4.3), Sed (β₯v4.7), Bash (β₯v5.0), sha256sum (β₯v9.0)
- Rust (β₯v.1.71.1) and
riscv64
target - Clang (β₯v18)
- cargo-generate (β₯0.17.0)
For detailed installation steps, refer to our Installation Guide
Init a Script Projectβ
Now let's run the command to generate a new Script project called my-first-contract-workspace
:
- Command
- Response
alias create-ckb-scripts="cargo generate gh:cryptape/ckb-script-templates workspace"
create-ckb-scripts
β οΈ Favorite `gh:cryptape/ckb-script-templates` not found in config, using it as a git repository: https://github.com/cryptape/ckb-script-templates.git
π€· Project Name: my-first-contract-workspace
π§ Destination: /tmp/my-first-contract-workspace ...
π§ project-name: my-first-contract-workspace ...
π§ Generating template ...
π§ Moving generated files into: `/tmp/my-first-contract-workspace`...
π§ Initializing a fresh Git repository
β¨ Done! New project created /tmp/my-first-contract-workspace
Create a New Scriptβ
Letβs create a new Script called carrot
.
- Command
- Response
cd my-first-contract-workspace
make generate
π€· Project Name: carrot
π§ Destination: /tmp/my-first-contract-workspace/contracts/carrot ...
π§ project-name: carrot ...
π§ Generating template ...
π§ Moving generated files into: `/tmp/my-first-contract-workspace/contracts/carrot`...
π§ Initializing a fresh Git repository
β¨ Done! New project created /tmp/my-first-contract-workspace/contracts/carrot
Our project is successfully setup! You can run tree .
to show the project structure:
- Command
- Response
tree .
.
βββ Cargo.lock
βββ Cargo.toml
βββ Makefile
βββ README.md
βββ contracts
β βββ carrot
β βββ Cargo.toml
β βββ Makefile
β βββ README.md
β βββ src
β βββ main.rs
βββ scripts
β βββ find_clang
βββ tests
βββ Cargo.toml
βββ src
βββ lib.rs
βββ tests.rs
7 directories, 13 files
Here's a little introduction: contracts/carrot/src/main.rs
contains the source code of the carrot Script, while tests/tests.rs
provides unit tests for our Scripts. We will introduce the tests after we write the Script.
Use CKB Syscall with CKB-STD Libraryβ
To ensure the security of CKB Script, each Script has to run in an isolated environment that is totally separated from the main computer you are running CKB. This way it wonβt be able to access data it doesnβt need, such as your private keys or passwords.
However, for a Script to be useful, there must be certain data it want to access, such as the Cell a Script guards, or a transaction a Script validates. CKB provides syscalls to ensure this, syscalls are defined in RISC-V standard, they provide a way to access certain resources provided by the environment. In a normal situation, the environment here means the operating system, but in the case of CKB VM, the environment refers to the actual CKB process. With syscalls, a CKB Script can access the whole transaction containing itself, including inputs, outputs, witnesses, and deps.
The good news, is that we have encapsulated syscalls in an easy to use library called CKB-STD in Rust, you are very welcome to poke around the source code of this library to see how syscalls are implemented. The bottomline is you can just grab this library and use the wrapped functions to make syscalls as you want.
For our carrot-forbidden Script to ensure none of the Cells can have carrot in Cell data, we will use CKB syscall to read Cell data in the Script.
Open my-first-contract-workspace/contracts/carrot/src/main.rs
and change it to the following:
#![no_std]
#![cfg_attr(not(test), no_main)]
#[cfg(test)]
extern crate alloc;
mod error;
use ckb_std::{ckb_constants::Source, debug, error::SysError, high_level::load_cell_data};
#[cfg(not(test))]
use ckb_std::default_alloc;
use error::Error;
#[cfg(not(test))]
ckb_std::entry!(program_entry);
#[cfg(not(test))]
default_alloc!();
pub fn program_entry() -> i8 {
match carrot_forbidden() {
Ok(_) => 0,
Err(err) => err as i8,
}
}
fn carrot_forbidden() -> Result<(), Error> {
let mut index = 0;
loop {
match load_cell_data(index, Source::GroupOutput) {
Ok(data) => {
if data.starts_with("carrot".as_bytes()) {
return Err(Error::CarrotAttack);
}else{
debug!("output #{:} has no carrot! Hooray!", index);
}
},
Err(err) => {
match err {
// we loop out all the output cell
SysError::IndexOutOfBound => break,
_ => return Err(Error::from(err)),
}
}
}
// Increment index to process next cell
index += 1;
}
Ok(())
}
We also need to a Error
module to define the error code when carrot Script fails. Create a new file named error.rs
in my-first-contract-workspace/contracts/carrot/src/error.rs
:
use ckb_std::error::SysError;
#[cfg(test)]
extern crate alloc;
#[repr(i8)]
pub enum Error {
IndexOutOfBound = 1,
ItemMissing,
LengthNotEnough,
Encoding,
// Add customized errors here...
CarrotAttack,
}
impl From<SysError> for Error {
fn from(err: SysError) -> Self {
match err {
SysError::IndexOutOfBound => Self::IndexOutOfBound,
SysError::ItemMissing => Self::ItemMissing,
SysError::LengthNotEnough(_) => Self::LengthNotEnough,
SysError::Encoding => Self::Encoding,
SysError::Unknown(err_code) => panic!("unexpected sys error {}", err_code),
}
}
}
Several points worth explaining here:
To load Cell data, we use load_cell_data
syscall from CKB-STD
library. the function takes two arguments, one is the index number, and one is source type flag that denoting the source of Cells to locate. Different source type and index number will point to different Cell. For example, load_cell_data(0, Source::GroupOutput)
means load the first Cell from the output Cells group with the same running Script as current Script. You can check rfc for more details.
The workflow of our Script goes like this:
First, it loops through all output Cells in the transaction, load each Cell data and test if those bytes match the word carrot
. If we found a match, the Script would return -1, denoting an error status, if no match is found, the Script exits with 0, meaning execution success.
To perform the loop, the Script would keep an index variable, in each loop iteration, it would tries to make the syscall to fetch the Cell denoted by current index value, if the syscall returns CKB_INDEX_OUT_OF_BOUND, it means the Script has iterated through all the Cells, hence it just exits the loop, otherwise, the loop would continue, the Cell data is tested, then index variable is incremented for the next iteration.
Besides the main logic in main.rs
file, we also write a error.rs
to define our custom error code for the carrot Script.
CKB defines some basic error code like:
- 1(CKB_INDEX_OUT_OF_BOUND) means you have finished fetching all indices in a kind
- 2(CKB_ITEM_MISSING) means an entity is not present, such as fetching a Type Script from a Cell that doesnβt have one.
- 3(CKB_LENGTH_NOT_ENOUGH) means some data length is wrong such as invalid Script args or signature length.
- 4(CKB_INVALID_DATA) means there is something wrong with the molecule serialization.
We define error code 5 to be the custom CarrotAttack
error. So everytime the Script throws out error code 5, we know that means the Script have found a Cell data starts with the carrot
word so it fails.
So that's all! This concludes your first useful CKB Script code!
In the next section, we will see how we can test and deploy it to CKB and run it.
Testing Your Scriptβ
ckb-script-templates
packs the unit test section that we can use to quickly test our Script without deploying the Script to blockchains.
All test case goes into the my-first-contract-workspace/tests/src/tests.rs
file. The way tests works is to leverage a library called ckb_testtool to simulate the execution of the Script.
// Include your tests here
// See https://github.com/xxuejie/ckb-native-build-sample/blob/main/tests/src/tests.rs for examples
use super::*;
use ckb_testtool::{
builtin::ALWAYS_SUCCESS,
ckb_types::{bytes::Bytes, core::TransactionBuilder, packed::*, prelude::*},
context::Context,
};
const MAX_CYCLES: u64 = 10_000_000;
#[test]
fn test_no_carrot() {
// deploy contract
let mut context = Context::default();
let loader = Loader::default();
let carrot_bin = loader.load_binary("carrot");
let carrot_out_point = context.deploy_cell(carrot_bin);
let carrot_cell_dep = CellDep::new_builder()
.out_point(carrot_out_point.clone())
.build();
// prepare scripts
let always_success_out_point = context.deploy_cell(ALWAYS_SUCCESS.clone());
let lock_script = context
.build_script(&always_success_out_point.clone(), Default::default())
.expect("script");
let lock_script_dep = CellDep::new_builder()
.out_point(always_success_out_point)
.build();
// prepare cell deps
let cell_deps: Vec<CellDep> = vec![lock_script_dep, carrot_cell_dep];
// prepare cells
let input_out_point = context.create_cell(
CellOutput::new_builder()
.capacity(1000u64.pack())
.lock(lock_script.clone())
.build(),
Bytes::new(),
);
let input = CellInput::new_builder()
.previous_output(input_out_point.clone())
.build();
let type_script = context
.build_script(&carrot_out_point, Bytes::new())
.expect("script");
let outputs = vec![
CellOutput::new_builder()
.capacity(500u64.pack())
.lock(lock_script.clone())
.type_(Some(type_script.clone()).pack())
.build(),
CellOutput::new_builder()
.capacity(500u64.pack())
.lock(lock_script)
.build(),
];
// prepare output cell data
let outputs_data = vec![Bytes::from("apple"), Bytes::from("tomato")];
// build transaction
let tx = TransactionBuilder::default()
.cell_deps(cell_deps)
.input(input)
.outputs(outputs)
.outputs_data(outputs_data.pack())
.build();
let tx = tx.as_advanced_builder().build();
// run
let cycles = context
.verify_tx(&tx, MAX_CYCLES)
.expect("pass verification");
println!("consume cycles: {}", cycles);
}
As you can see, we wrote the first test case named test_no_carrot
to simulate a transaction that use our carrot-forbidden Script in one of the output Cell, and we build all the output Cell without carrot
in their Cell data. To make the test pass, the transaction should be valid and verified by CKB successfully.
We can also write another test that simulates if the transaction does contains output Cell that its data starts with the word carrot
:
#[test]
fn test_carrot_attack() {
// deploy contract
let mut context = Context::default();
let loader = Loader::default();
let carrot_bin = loader.load_binary("carrot");
let carrot_out_point = context.deploy_cell(carrot_bin);
let carrot_cell_dep = CellDep::new_builder()
.out_point(carrot_out_point.clone())
.build();
// prepare scripts
let always_success_out_point = context.deploy_cell(ALWAYS_SUCCESS.clone());
let lock_script = context
.build_script(&always_success_out_point.clone(), Default::default())
.expect("script");
let lock_script_dep = CellDep::new_builder()
.out_point(always_success_out_point)
.build();
// prepare cell deps
let cell_deps: Vec<CellDep> = vec![lock_script_dep, carrot_cell_dep];
// prepare cells
let input_out_point = context.create_cell(
CellOutput::new_builder()
.capacity(1000u64.pack())
.lock(lock_script.clone())
.build(),
Bytes::new(),
);
let input = CellInput::new_builder()
.previous_output(input_out_point.clone())
.build();
let type_script = context
.build_script(&carrot_out_point, Bytes::new())
.expect("script");
let outputs = vec![
CellOutput::new_builder()
.capacity(500u64.pack())
.lock(lock_script.clone())
.type_(Some(type_script.clone()).pack())
.build(),
CellOutput::new_builder()
.capacity(500u64.pack())
.lock(lock_script)
.build(),
];
// prepare output cell data
let outputs_data = vec![Bytes::from("carrot"), Bytes::from("tomato")];
// build transaction
let tx = TransactionBuilder::default()
.cell_deps(cell_deps)
.input(input)
.outputs(outputs)
.outputs_data(outputs_data.pack())
.build();
let tx = tx.as_advanced_builder().build();
// run
let err = context.verify_tx(&tx, MAX_CYCLES).unwrap_err();
assert_script_error(err, 5);
}
fn assert_script_error(err: Error, err_code: i8) {
let error_string = err.to_string();
assert!(
error_string.contains(format!("error code {} ", err_code).as_str()),
"error_string: {}, expected_error_code: {}",
error_string,
err_code
);
}
In this test, we check if the error code throws by our Script is matched with the error code 5 in assert_script_error(err, 5);
.
Deploy Script to Blockchains?β
We will introduce this part in another tutorial soon. stay tuned!
Congratulations!β
By following this tutorial this far, you have mastered how to write a basic Script on CKB. Here's a quick recap:
- Use
ckb-script-templates
to init a Script project - Use
CKB-STD
to leverage CKB syscalls to read all kinds of data from transaction. - Use unit tests without deploying the Script to blockchains to quickly test the Script.
Additional Resourcesβ
- This tutorial is originally taken and adapt from the amazing blog post by xuejie.space
- Full source code of this tutorial: carrot-script
- CKB syscalls specs: RFC-0009
- script templates: ckb-script-templates
- CKB transaction structure: RFC-0022-transaction-structure
- CKB data structure basics: RFC-0019-data-structure ./ScriptHeaders.js